Denzsol Nightdew

Changeling Rogue Diplomat

Description:

Denzsol Nightdew, level 1 Changeling, Rogue Rogue Tactics: Artful Dodger Background: Society – Noble, Cutpurse, Grifter, Occupation – Infiltrator, Occupation – Poison Master, Occupation – Thief (Diplomacy class skill)

FINAL ABILITY SCORES Str 10, Con 10, Dex 18, Int 11, Wis 14, Cha 16.

STARTING ABILITY SCORES Str 10, Con 10, Dex 16, Int 11, Wis 14, Cha 14.

AC: 16 Fort: 10 Reflex: 16 Will: 14 HP: 22 Surges: 6 Surge Value: 5

TRAINED SKILLS Stealth +9, Thievery +9, Diplomacy +8, Insight +9, Bluff +10, Intimidate +8, Acrobatics +9

UNTRAINED SKILLS Arcana, Dungeoneering +2, Endurance, Heal +2, History, Nature +2, Perception +2, Religion, Streetwise +3, Athletics

FEATS Level 1: Acolyte of the Veil

POWERS Rogue at-will 1: Piercing Strike Rogue at-will 1: Sly Flourish Rogue encounter 1: Positioning Strike Rogue daily 1: Duelist’s Prowess

ITEMS Dagger (2), Leather Armor, Adventurer’s Kit, Grappling Hook, Thieves’ Tools

Bio:

Nightdew was born a son to parents who were in service to a noble woman in Daash. In order to keep her position of influence, information was, as always, crucial. Even as a small child, he was aware of his parents often leaving at unusual hours. He quickly understood that the noble and his parents had some sort of understanding that allowed him and his parents to live in modest wealth as a human family at one of her residences.

As he grew older, he was taught the ways of nobility to better understand their interactions and movement of information. Eventually, at the age of 12, the noble asked quite point blankly to infiltrate another noble’s home to earn his keeps. His parents never meant for their son to follow the path they had chosen and resisted the noble. They misread the false agreement the noble made and never saw the assassination coming. His father was killed in his sleep, and his mother captured. Under thread of torture of his mother, Nightdew was forced to infiltrate as ordered.

He found out what the noble woman feared about her opponent; the noble had connections to the trade of poison and materials. He was able to get a hold of some, planning on killing the noble with the liquid death that she feared. He was allowed to see his mother once a week and he confided in her his plans, wanting to say goodbye one last time, in case he was caught. Instead his mother clutched the poison and begged her son to leave. He refused but his mother downed the liquid before he could react. She pleaded for him to leave, and start a new life as she had always hoped he would. She died in his arms.

He left, but only to return with a vengeance. He infiltrated the nobility with a single goal; to destroy the noble matriarch and her entire family. Over the course of a 3 years, he impersonated nearly everyone in her family while rousing suspicion of theft and spying. The other noble families conspired together, and engaged an assassin guild to take care of the nasty business. The matriarch hid in her best guarded residence, afraid of every little noise she heard. The night before he left the city, he infiltrated her bedroom, and appeared to her as her son that had been killed mere days before. Her nerves were rattled and in shock, as she saw her son as an angel comforting her. Nightdew shushed her and told her that everything would be okay. He encouraged her to drink from the small vial he offered her. She drank it, and he shushed her by saying she would sleep deeply, and everything would be okay… in the depths of hell… Her eyes shot open and she died to his false promise rolling of his velvet tongue.

Denzsol Nightdew

Schism: Consequences of the Divine Nightdew